Gambling adds excitement because you don't know how it's going to end up. The number one game mechanic in the entire universe. - Let's play right now. - All right. I win. All right.
Rock, paper, scissors. Now, when we say rock, paper, scissors, we're not talking about the game... Well, we are talking about the game rock, paper, scissors but basically, there are tons and tons of rock, paper, scissors-es-es-es in almost every game that you play, ever. StarCraft. World of Warcraft. Stratego Oncasinogames. Almost any game you think of has a rock, paper, scissors going on somewhere within it. Though, it's not just a three way, right? It's like one of those thousand-way rock, paper, scissors' that there is. Or it's like, well, you know, this tank is strong against that aircraft because it has extra armor but this helicopter is strong against the tank. Fire Emblem is a great one; axe beats spear, spear beats sword, I think, and sword beats axe. I play Advance Wars. I know nothing of your Fire Emblem. Yeah... I hope I'm right. But Fire Emblem has this sword, axe, spear... There's cameras. The internet is... He's nodding! I'm right, good. I was going to say, the internet is about to rage on you. I had it right... Right? It's this rock, paper, scissors. So, when you encounter a rock, paper, scissors in a game, the first thing that you've got to do is recognize that it is a rock, paper, scissors. Number two, you have to determine what kind of rock, paper scissors. Sometimes it's the simultaneous reveal. You don't know what the other guy's got. Sometimes you know what the other guy's got. Fire Emblem. I see that guy standing there, holding a sword. I wonder what he's got? I will send my axe guy over there. Or spear guy, whatever. You know what to use on that guy. So it's like, I'm going to play that way. - All right, I've thrown. - No, you have to show it to me. - No! - Because it's obvious. No, you've got to send a scout and get him. I'm not showing you shit. If there's a scout, using it is probably a good idea. But the real thing you have to do is you have to know the whole chart. Memorization is the number one thing going on. When it's only rock, paper, scissors, everyone in this room knows which one beats which one. When there's 10,000 different military units, simply knowing which one beats which one is this huge memorization task. And when there's way too many of them, like in a lot of complicated games, it really makes it hard for new people to play because even if they are really good strategically thinking or really good at problem solving, simply not knowing all the information, all the different things that they could throw... It's like, if there's lizards, Spocks and 10 other things, right? If you don't know which one beats which one, you basically can't win. The other person will throw something and let you see it like, "I got scissors. I bet you don't know what beats this." "Shit! I don't know what beats that!" "Is it another scissors?" "Nope." You've got know that its rock, right? This can be complicated further when one of these components- like in StarCraft, sure you can play Zerg, or whatever, all these pieces. But there's a skill component. Maybe scissors is really hard to throw because I've got to be like this, and if it's slightly crooked, I don't win. That's true. You think about a lot of fighting games, right? You'll see a new fighting game come out. Completely new. And one character will just be like... Everyone is using that character and winning all the time. Well, that character is easy to use and really strong. Well, then you see another tournament and suddenly, this other character, people are using more often... Everyone's winning with Dan suddenly. What's up with that? Yeah, what's up with that, right? It's some character that is more powerful than character A. Character B is crazy more powerful, but way harder to use. So, you need this high level of skill to sort of activate. So, yeah, rock beats scissors, if you can lift 500lbs. So, everyone goes to the gym and works out. They can lift 500lbs now and then just throw rock every time. And now it's just a battle between the rock people, and the scissors people are not competitive anymore. There are other things that are rock, paper, scissors but don't appear to be. A shell game is actually a rock, paper, scissors. I put the marble in 1, 2, or 3 and you pick 1, 2, or 3. But usually in the shell game, it's not in any of them - because I'm cheating. - That's true. That's true but in a fair, nice game, right? And that's why I say Stratego is a rock, paper, scissors. Is the flag near the left, is it near the middle, or is it near the right? And you have to put your big army with all your bomb-getting-rid of guys, miners, also in the left, middle, or right at the beginning of the game. And if he puts his big army in the same general area as your flag, and you're sort of diagonally opposite from his flag, not likely you're going to win. If you both play properly. So, there you go. Rock, paper, scissors is everywhere. So, if you encounter one, step one: memorize the whole thing.
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Author Jose WilliamsMy name is Jose, I am an author of this blog and writer at StudyFAQ College Questions platform. I am an experienced biker, audiophile, Metallica fan and collaborator. Performing at the fulcrum of beauty and elegance to craft experiences both online and in real life. I'm fueled by craft beer and tortilla chips. ArchivesCategories |